Age/Gender: 16, Male
Location: Small shack in the desert
Job: Pro Marksman
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 405 / 550
Exp. Rank #: 96,226
Voting Pow.: 4.83 votes
BBS Posts: 0 (0 per day)
Flash Reviews: 21
Music Reviews: 11
Trophies: 0
Stickers: 0
All Flash Reviews
21 Reviews | 5 w/ Responses
i really loved the techno feel that the whole song had. and they way that u accented particular events with music, like when the robots wings folded out and u had that royal feeling strings come in, that was just epic. really made it great. also, the way that u added in layers of music, like in the begining where u had just the music, then more beat then a solid, identefiable bass, that was absolutely perfect. what ever school of thought u had when u made these 2 songs, espcially the song for this video, capture it! its gods gift to the techno/tetris playing world! lol
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
ur video was amazing! i loved the lyrics on the screen, and the lack of consistency. the changing view point of the different characters was amazing, and the effects made everything so captivating. my mastery of the english language is insufficient to describe to u how amazing of a job u did. plz make more!
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
i really enjoy this audio sandbox. i was able to give my girl friend my head phones, and pretend like i was a DJ for a little :D it was most awesome. the only flaws i could find was a small glitch with the sliders. if u slide them, then move ur curse without releasing the button the slider continues to follow ur curse. that, and the inability to slide multiple slides at the same time. that would be very interesting.
a save option would be helpful as well. perhaps an editing interface as well?
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
i love the game, its all great and every bit as good as every1 else says, but the music is just so LOUD!! i dont know if its just my computer, or what, but the sound changed in volume which was ok, kinda cool seeing as it was some what linked to what was going on with the game, but it was so LOUD!! and no way to control it. u get a 3/7. ur lucky my bleeding ears arnt giving u a 0.
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
it was a cool game. very reminiscent of the original Warcraft, and the original Sims. the reason im playing this, and not Warcraft is the lovely aspect that ur not being raided very 10 freaken minutes. this takes the best part of Warcraft, most notably the ability to create, feed, manage, and oversee ur workers. the distracting attacks of the deer and monsters were almost welcomed annoyences. the ability eliminate them was amazing! again, a part of Warcraft i detested. however, maybe some form of... resistence. nothing major, just maybe... 5 squirrels who show up every half an hour, and convince ur workers to go on strike. kill the squirrels, maybe with a precision weapon such as a carrot gun as suggested earlier, and ur good to go. nothing major, and easy to keep at bay. maybe u could build flowering trees that the squirrels have to chew thru in order to get to ur workers? little things to make things harder, but not difficult. nothing that would ruin all of ur work.
The lack of a defined End-Game annoyed me. that, a score tally that u cant see or ever check up on. the small, suffocating point of view made it difficult to manage resources and workers, and i was often getting lost while running from island to island. perhaps naming the islands would be helpful?
i thoroughly enjoyed the many tiers of 'shops' and the things they offered. the tutorials were very educational and quickly made an expert out of player in seconds.
1 other thing u could include is the ability to 'stack' resources. for example, i often found that i had issues getting enough rocks into a certain area. i often ran out of room. i think that after setting up, lets say, a large pile of gold rocks, there should be a centralized lump, that stands out from the others. keep the other little rocks that are mined and graphicly changed by the workers, but keep the main rock. the purpose of the single, emphasied rock is so that u can quickly and easily ID a clusters content, sustainable size, and other information. the ability to stack many rock/trees in 1 location, and be treated by workers as the multiple resource units would be amazing.
and as a half serious side note: maybe a more 'adult' version of the pirate vixen? ;)
Author's Response:
SUPER feedback! 10/10
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
i beat the first guy and went straight to shopping street and i looked in the interface and it was just so confusing. it was like.... so much information at once! i know a good game when i see it but its way too busy to really get anything done. it was like the game was staring me down
Author's Response:
thanks for the review all this data its very usefull to the making of CHOM 2
THANKS A LOT!
Hernan Lopez
EpicLLama Warchief
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
THIS WILL BE MY FAULT. I TAKE FULL RESPONCEABILITY. PLZ MAKE A 3RD. MORE ANIMATED PIC, AND INCLUDE SOME PINK MAN!
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
that was fuckin funny. congradulations dude, that was the funnest thing iv ever seen. now, here is my personal challenge to u. make a female version ;]
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
fun, i guess, but it was confusing and fast and... i got in and it was like i was instently rapped by everything. very unorganized and.... just random
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.
i dont think that multiple aspects of this game were fair. among them, the fact that the world spun reguardless of what u did. the fact that when u stood on a platform, u could slide off it. the fact that u were stopped by the platofrms, but that the 'nova' wasnt. some of the physics were kinda skrewed up as well. plz fix it up and resubmit
Author's Response:
Slide off the platform -> volitional
The nova wasnt stopped by the platform -> volitional
The physics of the 'Nova' are volitional, too. With a random bounce direction, it makes more fun.
Ok, I will add another special-power, which makes the nova bounce on the platform, too.
- Rate this review:
- Helpful!
- Useless.
- Flag as abusive.